Rivelata Mods ([info]rivelatamods) wrote,
@ 2009-05-10 14:32:00
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Entry tags:~page: oc applications

OC Applications
An extension of the Applications page, this is the OC (Original Character) Applications page. Please be sure to read everything in the Important Information box before applying for your OC! As with the normal applications, sometimes we ask for revisions, please don't be offended! The four types of responses (Accepted, Clarification, Re-Application, Rejected) you will get still apply here.

Application Screening Note: Rejected Applications will be screened by the moderators after the rejection comment has been posted. Applications which require Clarifications are left unscreened, unless they reach the point of being Rejected. In addition, when players drop characters, their applications will also be screened. Thus all visible applications only represent the current Rivelata OC cast.



Important Information
OC Application Rules
1. Only players who have been in the game for a minimum of three months may apply for an OC.

2. You must also read the Story & Setting page, in order to familiarize yourself with Rivelata's history and culture.

3. The character must be a native to Rivelata. We will not be accepting any alternate universe OCs.

4. This should go without saying, but once you get accepted, keep them in-character. While we do understand that OCs have a lot of room for development within a game and that they are your creation, that does not mean that it's okay to disregard your character's application/previous development and run off in any which direction you please. Treat them like you'd treat a canon character and think "is this something this character would do?" first.

5. In relation to the previous rule, please, no Mary Sues. That's a given though, and the mods will never accept these characters anyway.
Mini FAQ
• Can my character be a god/noble/royalty/etc?
No. If needed, those characters will be NPC'd.

• Can my character know magic?
Certainly! Magic isn't restricted just to the Gods, you know. However, the character's power level must be reasonable. Just as canon powerful characters have their powers dampened, OCs are also not allowed to reach high levels of power.

• So what's the deal with natives and the journals?
Basically, our story is this: the natives simply didn't need them. They received information from word of mouth and besides, they know the land much better than the Off Worlders anyway. However, it appears that something has become keen on further connecting the natives to the others, for lately, some natives have woken up to find their own, brand new magical journal sitting quietly somewhere in their home.

• Can my character be from somewhere else in Ce Monde?
As of right now, no, they can only be natives to Rivelata. However, this may change in the future when more of Ce Monde is revealed!

• How many OCs can I have?
The current limit is two, and you must wait at least one month after applying for the first OC before you may apply for the second.

If you have any further questions, please ask via the FAQ or by emailing the moderators at rivelata[AT]gmail[DOT]com! This page is solely for OC Applications.


OC Applications
HTML Requirements and Content
Note: In the comment title, put "OC Application for" and the character's name. It will aid the moderators if you do NOT include a #/# format at the end of each comment and instead keep the same title for each comment. When you reply to moderator comments, please keep the "Re: ABCNXYZ" format in the comment title.


General Guidelines
• Watch your spelling, grammar, and capitalization. Consider reading over everything several times and using a spell check before submitting.
• Format your application so it is easily readable. Double space between paragraphs, don't give huge blocks of text.
• Pay attention to the minimum requirements for certain application sections, listed below. You will be asked to revise them if you don't meet them the first time.
Application Content


PLAYER
NAME: Your name or alias.
PERSONAL LJ: Your personal LiveJournal. Not required, but preferred.
EMAIL/MESSENGER(S): Emails are required, because we need this to contact you if issues come up. Additionally, please list your usernames on AIM, MSN, Yahoo!, whatever you happen to use. Not required, but recommended.

TIMEZONE: The timezone you live in.


CHARACTER

NAME(S): Your character's name and any important aliases.
PB: The person who will be representing your character's appearance, if applicable.
OCCUPATION: What do they do for a living (if applicable)? Job titles are preferred, as a description should go in Background.

BACKGROUND HISTORY:
As stated in the rules for applying for OCs, you must read the Story & Setting page; and this would be the section that that knowledge comes into play. Using the information you have from both that page and your knowledge from just playing in the game thus far, create a reasonable and believable history for your character, including important experiences and turning points in their life. Things to consider adding in this section: family ties, what they for a living, general lifestyle, etc. Backgrounds should be a minimum of 500 words.

PERSONALITY:
What traits make your character unique? How do they interact with the Off Worlders? The other natives? Is your character more or less mature than their actual age, or even the age they appear to be? What kind of morals do they have? You should include whatever is most integral to the character. This section should be 200 words, but preferably more. This is one of the sections that we pay the most attention to, so don't be afraid to go into detail!

STRENGTHS & WEAKNESSES:
This is an important sub-category of Personality when it comes to OCs, for it will both get you thinking and help convince us that your character has enough depth to be accepted. Is your character a natural born leader? Are they a master blacksmith? Do they find it hard to socialize? Are they horribly stubborn, a master of lies, or one of the best parental figures in Rivelata? Please do your best to keep your character balanced and believable -- remember, not everyone is perfect.

SPECIAL ABILITIES:
Does your character have any magical/superhuman ability (i.e. a practitioner of magic or stronger than the average person)? If so, please explain how they acquired it. "A mysterious event in the past" won't cut it for this section.


SAMPLES
THIRD PERSON:
A sample of how you would write prose for your character in a log in [info]rivelatalogs. Minimum of 250 words, but more is quite acceptable.

FIRST PERSON:
A sample of how your character would be speaking if they were posting in [info]rivelata. Minimum of 5 sentences, but more is quite acceptable.

NOTES:
Anything else you need to add? Also, please remember to include your Activity Check. Thanks!


ROLEPLAYSTORY & SETTINGRULESF.A.Q.ADVERTISEMENTCALENDAR
CHARACTERSAPPLICATIONSOC APPLICATIONSRESERVEDTAKENWANTEDCANON UPDATING
PLAYERSHIATUS & DROPPLAYER CONTACT (locked) • MOD CONTACT (locked) • NAVIGATION



(56 comments) - (Post a new comment)

Application for Bluest
[info]limitbreaks
2009-06-02 02:16 am UTC (link)
PLAYER
NAME: Robyn
PERSONAL LJ: [info]limitbreaks
OOC COMM?: N
EMAIL/MESSENGER(S): supremia[at]gmail.com/AIM: supremiashadow/iii god eye
TIMEZONE: CST

CHARACTER
NAME(S): Mara Bluest, though she usually goes by her last name. Whether or not this is her actual surname is anyone’s guess. She’s not particularly sure on it herself. She also goes by "Blue."
PB: Actress Valerie Miller: here. Annnd here.
OCCUPATION: Professional thief. If you were to ask her, she’d say she barters goods between a number of very respectful, upstanding members of society, but in reality it’s more of a “stealing from very rich people and through use of threats, lies and outright violence.” And racketeering. She may have killed one or two or several people. Like the last name, she’s not very sure.

BACKGROUND HISTORY: Every once in a while, if you’re traveling through the seedier areas of Rivelata, you might find yourself in a particular street, where a particular bar stands. And if you’re brave enough to go into this bar, with its ill-kept outside, the dirty windows, the dusty awnings, you might happen upon a woman surrounded by a group of others. Now, this girl, there’s nothing especially fascinating about her, but this group, they’re riveted. Seems she’s telling a story, and she’s more than happy to tell you. There are some gaps here and there, and she’s not especially well-spoken or even the best sort of storyteller, and it’s not the best story, either. But you listen anyway, and she’s grateful for it.

“My first name’s Mara.” One of the alkies nearby laughs a little, unused to the name, and she gives him a look. “Oi, it’s a decent name. My ma wasn’t nothin’ much, owned one of those bakeries. Not one of those fancy, frilly-lookin’ things these Offworlders are building now, all…pink and shit. My ma had a real bakery.” There’s a derisive snort, and she picks at an old scar along her cheek, rolls her shoulders back. “Now, Ma and me, we went around door to door selling her cakes and pies and breads and all that good stuff. Was a good livin.’ Never much seen my Pa, he was in and out a lot.” A shadow crosses over her eyes, and she rubs at one eye. Up close now, you see it’s different from the other. Clouded. Blind. And that scar you saw before, it arcs up past her cheek to wrap up to her forehead, disappears where her hairline starts. “He had a temper.” She jerks her finger in the direction of another alkie, who scowls back at her. “Like that asshole there. Well, you know how those things go. Ma gets knocked around and the kid hides in a cellar until the sounds stop. Well, one day they didn’t stop, and I got it in my head to go up there with one of those planks they use for foundations and so on. One of those big blocks of wood, don't know what it's called. Well, I'm about...6 or 7, 50 pounds soakin' wet. Ain't much of nothin' compared to my Pa."

(Reply to this) (Thread)

Re: Application for Bluest
[info]limitbreaks
2009-06-02 02:16 am UTC (link)
She pauses, runs her finger along her forgotten glass of whiskey or gin, something strong and bitter. "Next thing I know, he's gotten that block of wood from me, and it comes down on me. Felt like glass exploded in my head. Then he goes for my Ma. Next thing I know, the son of a bitch is gone, and I've got cloth all over my damn head, mouth tastes like cotton and Shadhavar piss, and some old broad is tellin' me my Ma is gone off to Heaven or whatever the fuck the old broads call it. I ain't much religious, hell. You can't expect me to remember this shit."

She drinks the whiskey in one quick, short burst and slams the glass down on the table, wipes her mouth. "Couldn't see out of this eye no more, and had this nasty scar here. Didn't stay with that old broad for too long. She was nice enough, but she wasn't my Ma. Made my livin' pickpocketing for a while. I've got real good luck when it comes to that. Nothin' else though. Sleight of hand is what they call it. Manage to snag somethin' from the wrong guy one day when I was roundabouts 12 years old or so, some military son of a bitch, and he kicked my ass up and down the streets 'til I didn't know where the pain started and where it stopped. One of the Madam's girls found me." She tips up her glass in a salute of sorts. "I like those girls. They're the only ones that are honest about the shit they do. You know what you're comin' in to get and know what you're leaving with. She was real nice. Used to sing me lullabies." The one good eye goes soft. Gentle. "People talk a lot about how whores are good for nothings, and it ain't never a line of work that's appealed to me, even though I'm pretty sure this ass of mine would score quite a bit of money," there's a round of laughter from the group surrounding her, "but they're good people. Real honest ladies. A whore ain't never gonna cheat you or treat you like trash. 'Lest you want them to."

There's a pause. She runs a hand through her hair and sighs, heavy. "Started goin' big time after that. Worked my way up from petty pickpocketing. Learned how to handle me some explosives. Knives. Stuff that hurts people. Learned how to fight dirty. Found that military man again. I beat the shit out of him the second time around." She grins. "Took his coinpurse too." She orders another round of drinks for the whole table and shrugs lazily. There's a twinkle in that one good eye, and for a moment you forget the other is hollow and dead.

(Reply to this) (Parent)

Re: Application for Bluest
[info]limitbreaks
2009-06-02 02:17 am UTC (link)
"Now I run my goods through whoever's gonna take 'em for the highest price. Don't care where the money comes from, and it ain't nobody's business where I get my goods from. You think of it, I've got it. Jewelry, guns, knives. Everything from opium to imported tea." Then the girl sits down, props her feet on the dirty table, and takes another sip of her drink.

"Every once in a while, I leave the Madam and that girl of hers somethin' nice. A necklace or a bracelet. Somethin' classy. Just my way of saying "thanks." Hell, even whores like to be treated like ladies sometimes. Us thieves do too."

Her story is over for the evening, and she shoos her audience away a bit irritably, nursing her drink and watching the last of the light outside fade to dusk. She stares out the window for a while. You wonder what she's searching for. Maybe a new mark for the evening, maybe that military man from all those years ago.

Maybe she's searching for the man she called her father, or maybe it's something more abstract. A meaning. An answer. A purpose.

With a woman like Bluest, there's no way of really knowing.

PERSONALITY: Underneath the definition for “immoral,” there’s probably a picture of Bluest. She has no qualms when it comes to stealing from men, women, rich and poor, and every once in a while she’s stolen a lollipop from a baby. She’s not particularly above more violent methods to procure her wares either: after all, what’s one dead nobleman or woman? Any deaths are just as easily blamed on the Offworlders, and it’s not like they can be controlled by the military, what with being a bunch of super-powered freaks from other worlds.

(Reply to this) (Parent)

Re: Application for Bluest
[info]limitbreaks
2009-06-02 02:18 am UTC (link)
She’s surprisingly easy-going despite this, or possibly just lazy, and generally doesn’t pitch a fit when she’s arrested for the millionth time: after all, she’s probably going to manage to get out within the next few days, either by elaborate escape or just some fuckup leaving the keys to the cell in easy reach, or because the soldiers don’t have enough to pin on her. She’s lucky like that. Outbursts of anger are extremely rare, and any anger comes in the form of stony, cold silence as opposed to random fits of violence. She’s particularly calculating and ruthless if she's pushed too far, but luckily, it takes a lot to get her to that point. Like most criminals, she has a deep dislike of the military and royalty overall, finding them to be largely incompetent--after all, she's particularly infamous for her crimes, and is rarely held in prison for much longer than a week or so. She also dislikes very uptight or especially serious people, and will treat them with a sort of playful disregard. She also flirts on occasion, but as she isn't the most truthful person, it's hard to say if anything she does is genuine.

As aforementioned, she's very fond of the Madam and her "girls," and generally will treat them--and most other women(so long as they aren't snobs), with respect. She's nice to guys too, provided they aren't insulting toward her, and all in all is a good judge of character. She's so calm and levelheaded, it's hard to believe she robs and hurts people for a living. Although she's not particularly book smart, she's capable of great insight and although she's seen how depraved people can get in her line of work, she's still not so jaded as to stop believing in humanity as a whole. They've still got some good in them, she thinks.

She'll be curious about the Offworlders in an offhand sort of way; she thinks the super-powered ones are interesting, and that the psychopaths running around are pretty interesting too, in a messed-up, "please don't kill me," sort of way. She likes telling stories, though whether or not those stories are true remains to be seen.

She's fond of kids, especially kids who are self-sufficient, and is also terribly polite to little old ladies, and does odd jobs for them here and there.

STRENGTHS & WEAKNESSES: Bluest is clever. She's an excellent liar, and can easily weasel her way out of most situations just from being able to make almost anything sound believable. She's got a knack when it comes to pickpocketing and most thievery(sleight of hand, as mentioned), and is extremely light-footed: save those with supernatural ability, it's rare she's going to be caught anywhere. She knows quite a bit about Rivelata's black market, and is willing to part with that information: for a price. She doesn't give out anything free. Anything. You could be dying of thirst and she'd expect you to hand over some money for a glass of water. Unless you're a kid. Or someone she likes. She's not that bad.

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Re: Application for Bluest
[info]limitbreaks
2009-06-02 02:19 am UTC (link)
That aside, she isn't especially book smart. Her dialogue leaves a lot to be desired, and her writing is especially sloppy, so she'll be recording entries often. She likes to read and could probably learn quite a bit if she had the time or desire to do so, but the gaps in her memory--likely from the head injury she received as a girl, makes retaining things long term very difficult. So she's given up. Her writing/vocabulary is around the level of a fifth or sixth-grader's. She's in the habit of writing things down often, and always has some sort of paper with her to write down information in the event it slips her mind later on. It's likely she'll easily forget names and sometimes faces. It's not because she's being an asshole, she's just got a terrible memory at times. She's notably much, much better at math--counting money tends to help with that. Basically, don't expect her to know all of your big college words or your snooty talk, and if you talk down to her about it, she will fuck you up. While she does have her soft spots, she has a notable lack of morals--she'll take anything that isn't nailed down and will lie straight to your face for nothing other than her personal amusement. She's easily bored, and while she won't lead any anarchy, she has no problem participating in it.

SPECIAL ABILITIES: Outside of a knack for thievery and being pretty light on her feet, she's skilled with most knives, and is good in a fistfight, though it should be noted she's a very dirty fighter--living most of your life on the streets tends to do that. She's also pretty good at making crude explosives, and has something of an underworld social network: she knows quite a bit about jewelry and other riches and can probably tell a knockoff of something from the real thing with no problem.

Also she's a pretty good cook and can bake the best cake you have ever tasted. :|

Edited at 2009-06-02 02:36 am UTC

(Reply to this) (Parent)

Re: Application for Bluest
[info]limitbreaks
2009-06-02 02:20 am UTC (link)
SAMPLES
THIRD PERSON: Creepy shit was happening at night nowadays. The boys in the tavern had insisted on walking her on home, but after a couple of well-placed "fuck yous," and one kick in the crotch, she was gratefully released from their overprotectiveness. She'd heard about the girl in the Marketplace a while back. Old Bart had damn near thrown up all over her boots telling the story. But Bluest wasn't surprised. Some sick fucks had been messing with the Madam's girl's a while back too. Probably the Offworlders. It bothered her, but she was used to feeling powerless in this way: she'd felt powerless ever since she was a child. It was something she'd come to accept over the years, for the most part.

She kept her eyes and ears open, but there hadn't been anything of interest. No leads. Just the gods and the way the sky was a deep red color, how people kept mumbling about seeing their futures, their childrens' futures. Things they didn't want to see. She wondered if the Queen kicking the bucket had anything to do with it. Oh well. Was easier now to get work down now that she and all her cronies had left the island, or died. Whatever. Bluest wasn't particular on the details.

She pushed the thoughts of that poor girl hanging from a pike, left to bleed out like an animal, out of her head. Tried not to think of the whores split open like overripe fruit on the cobblestone roads, in back alleys. The man they'd found eaten down to the bones in the outskirts of the city. Instead she focused on what she could control, on what she could change. That was safe.

Too much thought in the other direction, and you started to lose what you were. She whistled an old song as she walked along home, a lullaby. The heavy red fog in the sky covered the moon like a shroud, and Bluest pulled her coat tighter to her body. Her whistling got a little bit louder.

"Fuck...what's wrong with me. Worried about monsters and ghosts. Before you know it, I'm gonna be just as bad as old Bart, burstin' into tears every time a pig gets sent to slaughter..."

FIRST PERSON: [some tapping, then an amused chuckle, low and smooth] So, her Highness keels over, and they finally decide to give us poor folk one of these books. Nice.
S’pose I should be introducing myself. Bluest is what you can call me. You can call me Blue if the other one is too hard for you to remember. I don’t go by nothing else exceptin’ “bastard,” and “that stupid bitch that cheated me,” every once and again, but since you all are new, we can be real nice and pleasant-like. I like talking to people who don’t know nothing about me. It’s fun.

Offlworlders, huh? Seen you all around, walkin’ through the city like this is the first time you’ve ever been on an island. S’pose if I was spirited away from this place and put somewhere else, I’d be a bit out of sorts myself. Feel sorry for you poor bastards, though you all have my thanks for killing that jaguar and whatever the fuck you did to the Queen. Bravo on that. Never been too fond of her.

So, since we’re all getting acquainted and all, tell me about yourselves. I got all day.

NOTES: TAKE A PICTURE TRICK, I'M ON A BOAT BITCH
GOT MY SANTANA CHAMP, 'CAUSE IT'S SO CRISP
I GOT MY SWIM TRUNKS AND MY FLIPPIE FLOPPIES
I'M FLIPPIN' BURGERS YOU AT KINKOS STRAIGHT FLIPPIN' COPIES. Link to most recent AC. Bluest will be my very first OC and my eighth character, placing me at 8/9 slots. I am a lunatic.

...Oh, and I hope the way I did the background was okay. ;; Also *Valarie Miller. Jesus, typo.

Edited at 2009-06-02 02:37 am UTC

(Reply to this) (Parent)(Thread)

Accepted! - [info]rivelatamods, 2009-06-02 02:45 am UTC
Re: Accepted! - [info]bluestheart, 2009-06-02 03:17 am UTC
OC application for Alia
[info]notshort4pager
2009-06-25 07:15 am UTC (link)
PLAYER
NAME: Paige
PERSONAL LJ: [info]notshort4pager
OOC COMM?: N
EMAIL/MESSENGER(S): AIM = XyamiXtenshiX / MSN = yami_tenshi_09@hotmail.com / EMAIL = whatAbeautifulX@aim.com
TIMEZONE: EST

CHARACTER
NAME(S): Alia (Al-aye-ah) Moore
PB: Neon Lynxie
OCCUPATION: Delivery...person.

BACKGROUND HISTORY: Alia's parents were two very different people. Her mother helped her father fish and sell the seafood they collected. Meanwhile, her father had been delivering things using the same style his family had been for the past three generations. They had a wooden cart that was the size of a 21st century car. It is very heavy but the large wheels one of her father's friends had given him had since made it easier to push around. Basically, he would go through and collect deliveries that needed to be given, meanwhile delivering to anyone who came along the way. It was often efficient and allowed him to stay busy day to day. The two met like any other and saw each other often and soon fell in love. It was an odd love though, since her father had the power of empathy, or being able to feel others emotions. He was told that one of the immigrants who came to Rivelata almost six generations ago came with the power. Since then, every person with the power would only have one child to keep the ability within strict control.

(Reply to this) (Thread)

Re: OC application for Alia
[info]notshort4pager
2009-06-25 07:16 am UTC (link)
Many would just meet a partner to pass on the ability but her father seemed to actually love her mother. He allowed himself to show emotion but let himself get carried away and finally, when Alia was born, he grew angry that their child was a female. Women were often known for being emotional and with his father being the one passing the trait in the previous generation, he was concerned. Growing up, she saw and felt how emotional her father was, worrying about if she would mindlessly fall in love, concerned if she would have her heart broken and angry that he would fail at showing her how to be an empath like the ones in the previous generations had been. While teaching her, he began to realize that he, himself, was failing at controlling his emotions. He noticed it had been affecting his wife and soon, along side his daughter, learned to keep his emotions in check.

Alia would help her father with deliveries some days, and other days, she would borrow books from the library and teach herself. Once she turned ten, her father urged her to help him more often and she almost never had time to read. This caused her mother to worry about her and after about a month of helping her father, her mother forced her to start hanging out with more children her age. Alia began helping other people in Rivelata, since most children helped with the profession at her age. It wasn't uncommon as she grew into her teens for the boys to begin trying to gain her interests. Of course, their attempts failed.

Though, one man did begin to interest her. Oddly enough, neither had any romantic interests in each other. The man was a older guy, in his early forties, who served as a knight for the Queen. Whenever he fought, she noticed that he did not fight with a sword but with a long, steel staff. Her curiosity ended up getting the best of her and she asked for him to teach her how to fight as he did. He denied her immediately but Alia would not give up. She knew that if she were to take her father's place once he got old, she was going to need to be able to protect herself. Day after day, the seventeen year old girl would hand him a box filled with a different thing every day. One day, it would be chocolates while the next would be break and meat. After all of her bothering, he finally agreed to teach her.

They met almost every day. For the next year, Alia's life grew a little repetitive but she did not mind it. She barely paid attention to how redundant her schedule was. She would most days help her father, read, help the other people in Rivelata with their work and visit the knight she had come to be so familiar with. One day, she walked to where the knight usually stood guard and found that another was standing in his place. She went up to him, asking what had happened to him and the new knight told Alia that he was sent out by the Queen and never returned. Everyone knew what to assume when a soldier or knight did not return from a mission. She began to realize that without the man that she had spending day after day with, she was feeling like something was missing. Alia had fallen in love with the man.

(Reply to this) (Parent)

Re: OC application for Alia
[info]notshort4pager
2009-06-25 07:17 am UTC (link)
She knew he was gone and there was no reason to feel remorse in it. Alia, despite being proud of knowing that she could control her emotions, began to question it. Finally, she began to crack. She could no longer hold back how terrible she felt but couldn't find a way to let it out. For days, she couldn't sleep or eat. When one would come up to her, she would look them in the eyes with the coldest, angriest look most had ever seen and somehow, they all left her, feeling the same way. With everyone she encountered becoming scornful, her mother realized what was happening and tried to help. It was odd being so close with her mom, who she had barely been close with for her whole life. Yet, she found it comforting too. Her mom tried to help her not feel so empty and encouraged her not to be completely indifferent to everything that happened to her.

Since then, she's tried to follow her mother's advice while still doing as her father told her. As years passed and she turned twenty, her father's knees began to cause him pain and he began to not be able to walk. Her mother remains at home while Alia has completely taken over her job, doing her best to help the people of Rivelata with their businesses.

PERSONALITY: With Alia's powers, she is extremely stoic to most situations. She barely shows any strong emotions. Most of the time, her expressions consist of slight amusement or slight annoyance. Along with that, she almost never says anything with feeling. In a very monotonous way, to put it. She is emotionally separated from almost anything. When she talks to people, she hardly considers them a friend. Oddly enough, she also does not consider anyone her enemy. Outside of anyone who knows her, Alia just appears as someone who is bored of everything around her.


Although, this would make most believe that she's very closed minded. Quite the contrary, really. Since Alia can feel others emotions, she hates feeling another's sadness and tries to keep others happy. Also, she is willing to join people or help them, as long as the outcome is not completely terrible.

Alia is a person with good morals and often tries not to do anything to hurt anyone. When she has to manipulate someone, she regrets it and apologizes afterwards. Of course, with her being a human being, there is negative effects of bottling her emotions. If someone is able to trigger a strong emotion in her, it often gets the best of her and she is not able to control her emotions for a period during that time. During that time, she is cruel to others or will use her manipulating ability abusively. Luckily, it happens very rarely.

(Reply to this) (Parent)

Re: OC application for Alia
[info]notshort4pager
2009-06-25 07:19 am UTC (link)
STRENGTHS & WEAKNESSES: Alia is a very good helper and will do anything to assist anyone without any complaints. Even though she's a little socially awkward, she tries her best to be kind and socialize, though she is not very good at it. She is terrible at lying and being mean to others. Also, she is fairly skilled at fighting with weapons but terrible at hand-to-hand combat. She's pretty athletic but is not very strong or fast.

She is knowledgeable of many things because of all the books she has read through the years. She had read her fair share about math, science and history. Even though she is fond of stories, she is terrible at telling them and coming up with descriptive details. Alia also has an amazing memory.


SPECIAL ABILITIES: Alia is an empath, meaning that she can feel the emotions that people near her are feeling. She can feel them the strongest with physical contact but strong emotions can also be felt strongly without touching. Also, if she looks someone directly in the eyes for a few seconds, she is able to send her own emotions to another, manipulating them to feel a certain way.

Besides her empathy powers, Alia is skilled in fighting with weapons, specifically staffs and swords. She is good at fighting but it is not her greatest strong suit.

SAMPLES
THIRD PERSON: Keeping to herself on the quiet, sunny day, Alia pushed her wooden cart through Rivelata. She went through a quick checklist in her head. She had already delivered the broken armor to Mr. Carls, picked up that special anniversary gift that Mrs. Hanes had wanted to give to her husband who worked on the other side of the marketplace by noon. Staring up at the sun, Alia tried to figure out what time of the day it was. She imagined it couldn't have been any later than eleven. With a silent nod to herself, she made her way down to Mr. Hanes' shop. Along the way, she encountered a few children and adults who would wave to her. Alia forced a soft smile on her face and waved back to them before continuing.

She sighed. On sunny days like this, everyone was always so bubbly and joyful. It didn't bother Alia though. It was comforting. If everyday could be like this, Alia would be quite satisfied. She quickly worked her way over to Mr. Hanes and handed him the gift. She did not stick around for him to open it. There was no need to see if he liked it or not. It was no like it really mattered to her. Turning back around, Alia tried to figure out where she needed to go next. Glancing up, she saw someone in different clothing walking from the direction where the beach was. She was curious if new people had arrived. Alia always wondered how the foreigners acted. Weird things happened with them around. Maybe one day she would have some kind of purpose to speak to them.

After going through her mental checklist once more, Alia figured she had nothing to do for about an hour and a half. Now was the perfect time to grab something to eat. She turned to walk into a restaurant but before she opened the door, Alia looked back in the direction of the beach.

FIRST PERSON: My, you all talk a lot. This kind of explains all the noise that happens. No matter...

I'm quite excited that I found one of these things. I've always been curious as to what you guys are always doing. You guys have changed this place from when I was a child. I'd say, from even the past. I might as well introduce myself. My name is Alia. I would say it's a pleasure to meet all of you but I have not met anyone yet. Would anyone care to introduce themselves to me?

NOTES: Yeah, first OC. Hope I didn't fail. B| Bleh...
My AC is here.

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Clarifications - [info]rivelatamods, 2009-07-03 01:11 am UTC
Re: Clarifications - [info]totaldrama_king, 2009-07-06 03:57 am UTC
Accepted! - [info]rivelatamods, 2009-07-07 04:22 am UTC
Re: Accepted! - [info]deliversemotion, 2009-07-07 05:06 am UTC
Application for Magda Harris
[info]emily_elphaba
2009-07-02 12:54 pm UTC (link)
PLAYER
NAME: EE
PERSONAL LJ: [info]emily_elphaba
OOC COMM?: Already there
EMAIL/MESSENGER(S): AIM = emilyelphaba / EMAIL = orientalgreenfinch36@gmail.com
TIMEZONE: PST

CHARACTER
NAME(S): Magda Harris
PB: Josie Lawrence (here)
OCCUPATION: Singer/Actress

BACKGROUND HISTORY: Magda Harris was born in the slums of Rivelata to a poor couple working in a tavern. Despite having poor health as a child, she spent much of her time trying to earn money by begging and doing other odd jobs. Even though her life was difficult, she was a bright young girl with a talent for music and a passion for performing. Her parents encouraged her to explore it, and she started to make money by singing and dancing in the streets.

Throughout her life, Magda’s health remained precarious, forcing her to give up all jobs that required physical labour. Instead, she aimed to become an actress and singer. By the age of twenty, she was being hired to sing in bars and clubs. This often made her the subject of unwanted male attention, but she learned how to deal with it quickly and effectively.

During the war against Zikhadhara and the other periods of unrest in Rivelata, Magda’s physical weakness put her at risk, and she made herself scarce, managing to avoid most of the bloodshed. When things eventually calmed down, she re-appeared, seemingly unharmed, although since then she has taken to carrying a knife in her boot.

Magda is now 33. She lives alone, and has no current romantic connections. Her health still troubles her at times and she is sometimes forced to spend time withdrawn from everyone to allow herself to regain her strength, but she continues to work, most regularly as a singer at Bardo’s, but also appearing as an actress occasionally. Her work also makes her privy to a lot of gossip and information, and, if you ask the right questions, she might tell you something interesting. For a fair price, of course.

(Reply to this) (Thread)

Re: Application for Magda Harris
[info]emily_elphaba
2009-07-02 12:55 pm UTC (link)
PERSONALITY: Magda is a strong, independent woman. She comes across as friendly and down-to-earth, but can also be very determined, almost to the point of stubbornness, and she hates being wrong. She can be a little blunt at times, and is prone to irritability when she isn’t feeling well, but is generally quite a nice person and is easy to get along with. She will usually only respond to an offensive comment with a smart comeback, a dirty joke, or a couple sharp words, while still keeping a smile on her face. She does, in fact, have quite a temper, but she keeps it in check. However, the one thing sure to incur her wrath is being dismissed or treated poorly on account of being female.

Having grown up in the slums, Magda is tough and perfectly capable of taking care of herself. She is very observant, and a good judge of character. She is by no means shy, but there are very few people that she really trusts. Her trust has to be earned, and those who betray it will never be forgiven. Her rough life has given her a wicked, sometimes cynical sense of humour, and she sometimes displays a slightly pessimistic attitude, but only occasionally.

Being a native to Rivelata, she is used to strange sights and occurrences, and can keep a cool head even when she finds something disturbing. That said, not much disturbs her; in fact she rather enjoys unusual things. She hates boredom more than anything else and has a wicked sense of fun, which can lead to her becoming somewhat impulsive. Since she is considerably better off than she was as a child, Magda enjoys indulging herself. She has quite a sweet tooth, and enjoys drinking when in good company. Her house is also full of little trinkets and interesting objects that she has collected.

Magda has a thirst for knowledge that has led her to become quite friendly with the Arrivals. She also has a bit of a soft spot for children and animals, and will do what she can to help people in need. She is ethical and believes in honesty, but she isn’t afraid to bend the rules when she has to, especially when she feels that she’s doing it for the purpose of a greater good.

Magda is very private about her personal life and her own feelings. She has had relationships in the past, some of them quite serious, but is currently single. She flirts with men (and occasionally women) sometimes, but it doesn’t usually go beyond that. She has no interest in marriage or family, at least for the time being.

STRENGTHS & WEAKNESSES: Magda is smart and has a very organized mind, but has a tendency to be very messy. When her health is worse, she is also more absent-minded and prone to mood swings. Her constant craving for fun leads her to be somewhat impulsive and even wild at times, but her quick-thinking usually manages to get her out of whatever trouble she gets into.

Magda’s greatest weakness is her physical strength. She is not good at physical labour or fighting. Being as stubborn and determined as she is, she hates feeling weak in any way. Even though she is somewhat used to the frustration of dealing with poor health, she still sometimes pushes herself too hard, and ends up spending periods of time withdrawn from everyone to allow herself to recover her strength.

SPECIAL ABILITIES: Magda has no special magic, but her background as a performer means that she can be quite captivating when she so chooses. She isn’t promiscuous, but she knows how to use her charms to get her way. She is also a great singer. Having worked in bars since she was quite young, she can hold her liquor and is good at games of chance. She also has a good head for money. Her performing skills make her a good liar, although she tries to avoid outright lies most of the time.

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Re: Application for Magda Harris
[info]emily_elphaba
2009-07-02 12:56 pm UTC (link)
SAMPLES
THIRD PERSON: Magda sat at the bar, drinking. It was a little past midnight, just when the customers were into their cups enough for the conversations to get interesting. Today, the conversations were about the strange occurrences on the island, and the tales of new Gods arriving. She listened in for a while, hoping to hear something that she didn’t already know.

Even though she didn’t let it show on her face, she found the talk of new Gods a little disconcerting. She was used to strange people appearing on the island, but Gods were a different matter. She found all talk of Gods suspicious, but there was no denying the things that had been happening: the sky turning red, people behaving strangely, the talk of a giant chessboard appearing in the jungle, a fountain of blood, and the appearance of strange creatures on the island. Most of the monsters seemed to have been killed, but she decided that she should head home while there were other people out on the streets. She had a knife, but she wasn’t strong enough to fight off one of those creatures on her own. She tossed a coin to the bartender and winked at him, picked up her coat and left.

The day had been hot and humid, and although it had cooled a little after the sun had gone down, she didn’t feel the need to put on her coat. She hummed a cheerful tune and felt her mood lightening, but she still stayed alert. The streets could be dangerous, even without new Gods causing trouble. She started a little as a couple of drunks stumbled out of one of the alleys, cackling raucously. When they spotted her, they yelled some lewd comments, and she responded with a rude gesture and a laugh. She smiled to herself as she walked on. What a strange, twisted world this was, she thought. Even though it was strange and disturbing at times, she loved every minute of it.

FIRST PERSON: Well, thank goodness those...whatever they were...are almost gone now. So, this is one of those journals that the Arrivals are always carrying around? Time for introductions and all that, I suppose. My name is Magda Harris. You can find me at Bardo’s most nights. I guess I’ll be seeing all of you around, hmm?

NOTES: My last AC. Since I was on hiatus, here is the AC before that. Ayako Matsuzaki has been dropped.

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Clarifications - [info]rivelatamods, 2009-07-07 04:36 am UTC
Re: Clarifications - [info]emily_elphaba, 2009-07-07 08:06 am UTC
Accepted! - [info]rivelatamods, 2009-07-07 07:55 pm UTC
Re: Accepted! - [info]songinherheart, 2009-07-07 09:41 pm UTC
OC Application for Chataya
[info]fox_shuuichi
2009-07-08 10:07 am UTC (link)
PLAYER
NAME: Amanda
PERSONAL LJ: [info]lady_flamewing
OOC COMM?: Should already be there.
EMAIL/MESSENGER(S): AIM: KuramaMama / EMAIL: fencer.yamasaki@yahoo.com
TIMEZONE: PST from June to September, EST the rest of the year

CHARACTER
NAME(S): Chataya
PB: Song Hye Kyo
OCCUPATION: One of the Madam's girls.

BACKGROUND HISTORY: Chataya doesn't remember much of anything. Not even her real name. The very first thing she can remember is being handed a stale heel of bread from the backdoor of a bakery. She remembers the dirt covering her hands, from scrounging and digging. She remembers how the cobblestones of the roads were cold and hard against her bare feet. She remembers how she used to watch the nobility go by, and wonder at how they had so much, while she had so little.

Most people's eyes skitter over a dirty little street orphan, and Chataya got used to that pretty fast. It's the ones who don't that you have to watch out for - she remembers that, too. Shop owners were usually all right - they'd let her scrounge through their trash, or beg the food that was starting to go off, the stuff they couldn't sell to their customers anymore - but there were other people. Bad people. People who used to corner her in alleyways, offer her a slice of bread or the leg from a chicken, if she'd just stand still and be good. She wouldn't.

She knows, instinctively, not to trust anyone. The other kids of the city don't talk to her - she's too dirty, too wild. Their parents herd them away whenever she approaches. The other orphans, the ones in the orphanage, they're no better, even if the sisters are. But Chataya doesn't know if she trusts them, either, with their perpetual smiles and soft voices. She doesn't think anyone is really that kind.

(Reply to this) (Thread)

Re: OC Application for Chataya
[info]fox_shuuichi
2009-07-08 10:08 am UTC (link)
So she can't remember how it happened. How one night, she found herself in a dark alley, cold and hungry - but not alone. How she didn't notice the men creeping closer to her in the dark, not until they were almost on top of her, close enough to catch her when she tried to run. What she does remember, though, are the hands ripping at her hair, her clothes. The smell of alcohol in the air. Heavy breathing and harsh voices - and then, suddenly, nothing at all.

She wakes up somewhere warm, soft. Somewhere that smells nice. And when she opens her eyes, she sees the most beautiful woman in the world. She won't learn until later just who this woman is and what she can do, but for now it's enough that the woman asks her name, and when she says she doesn't know, the woman just smiles and offers to give her one. Chataya, the woman says, and Chataya knows it's right. It's hers.

The woman, of course, is Rivelata's Madam. Chataya grows up with her, learns the tricks of the trade, as it were. She remembers the first time she ever sees herself, in a mirror, after the Madam has given her what must be her first bath. She remembers being astonished at the pretty young woman staring her in the face. She remembers the Madam smiling at her in the glass, and Chataya learns that she would do anything for that smile.

She still trusts no one - with the exception of the woman who saved her life, who gave her a name - but she learns to pretend. She learns to smile and to flatter and to change herself at will to suit the needs of whomever she is serving. She learns manners and poise and pretty little phrases - and in the process, she learns the kind of power she has. No longer will she be taken advantage of - instead, the advantage will be hers.

PERSONALITY: Growing up on the streets made Chataya tough, strong-willed, and stubborn. This is her real personality. She doesn't trust anyone, but she is capable of liking them. She gets along well enough with the other girls, and particularly well with the Madam, to whom she owes her life. Chataya can appreciate when someone is kind, or nice, but she tends to look for ulterior motives behind these behaviors from everyone but the Madam.

She feels absolutely no qualms about what she does for a living, and she's good at it - her life-debt to the Madam inspires her to take on as many customers as possible, in order to bring in as much revenue as she can for the Madam. Because of this, she's learned to mold her personality into various different aspects, according to whatever her client might want. A blushing maiden, an aggressive woman, she can do it all. But her truest self is and will always be a street-toughened young woman, sure of only herself.

She is well-aware that she is beautiful, and even more aware that this lends her a power over men - the sort of power she was at the hands of the night the Madam saved her. She has no reservations about flashing some skin to get what she wants, and will flirt with men and women alike in the hopes of earning her keep.

(Reply to this) (Parent)

Re: OC Application for Chataya
[info]fox_shuuichi
2009-07-08 10:09 am UTC (link)
STRENGTHS & WEAKNESSES: Chataya is strong-willed, stubborn, and an accomplished liar - she has to be, really, with her profession. It is nearly impossible to determine a lie from the truth with her. However, because of her past, she forms almost no human attachments - she doesn't trust anyone enough. She goes through life perpetually lonely, but too afraid to really open herself up to anyone. She has some knowledge of self-defense, and a particular penchant for throwing knives, but is really not capable of doing much to defend herself in more than a scuffle on the street.

SPECIAL ABILITIES: Nothing magical at all - she's about as ordinary as they come. The only thing worth noting about her is that she's managed to get pretty good with throwing knives, which she keeps strapped to her thigh in just about every occasion. Her aim's good, and she could probably manage to injure someone pretty badly, but it's unlikely she could kill. Not without a particularly lucky shot.

SAMPLES
THIRD PERSON: Chataya woke to a shaft of soft morning sunlight filtering through her light curtains and falling across her face. With a soft, sleepy sound, she rubbed a slender hand over her eyes and stretched luxuriously, the airy sheets on her bed sliding off one bare shoulder.

She sat up, letting the sheets pool in her lap, and stretched again, until her spine let off a series of resounding pops - her back always tensed up after a long night. Maybe she could get one of the girls to give her a backrub.

Combing the fingers of one hand through her hair, she swung her legs over the edge of the bed and stood, shrugging on a light robe and moving to the window. She pushed the curtains aside gently and peered out into Husband's Alley, her robe hanging loosely about her shoulders.

All was quiet, thankfully, especially after that strange mess that had happened a week ago - and the Madam had said the new King (and wasn't that odd, but it wasn't likely to change much around this place) had offered to send some of his men in to clean up the resulting damage. No doubt, not a few of those soldiers would stop in for unscheduled visits to the Madam's establishment, but that was nothing new. Soldiers were men, and all men could be pleased - one way or another.

She turned from the window with a sigh, meaning to head down to the washroom and clean up for the day, and that was when she noticed the leather-bound journal sitting on her bedside table.

FIRST PERSON: [the sound of flipping pages]

I know what this is. The Madam has one of these. I wonder if it's -

Oh. Hm.

[switches to writing, a graceful - if somewhat hesitant - script]

Well, as the Madam has previously informed me that these journals will only record the voice or writing of their owners, it would appear this belongs to me.

My name is Chataya. It's a pleasure to meet all of you.

NOTES: Latest Activity Check is here.

Edited at 2009-07-08 10:01 pm UTC

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Accepted! - [info]rivelatamods, 2009-07-08 10:05 pm UTC
Re: Accepted! - [info]trusts_none, 2009-07-08 11:32 pm UTC
OC Application for Rune Zoello
[info]techno_beat
2009-09-14 03:30 am UTC (link)
PLAYER
NAME: Fufu ♥
PERSONAL LJ: [info]techno_beat
EMAIL/MESSENGER(S): 8|
TIMEZONE: B|

CHARACTER
NAME(S): Rune Zoello; The Amazing Ruzo.
PB: Ryuutarou Arimura.
OCCUPATION: Magician & Dressmaker.

BACKGROUND HISTORY:

The Zaccheo family is known among the locals for producing some of the most esteemed magic practitioners in Rivelata. Spells, potions, elemental magic -- whatever their heart desired, the skill and natural talent would be there, somewhere, somehow. It all depended on the individual and what lovely magic knack the Gods had bestowed upon them; but whatever type they favoured, it was expected of them to be the best.

But in every family, there is the odd one out. In this case, that would mean Rune.

As a child, the family automatically expected great things from him. They were patient and eager to find out what gift Rune had been given... even though it did seem to be taking quite a long time for it to emrge. While the child had always shown interest in the magic around him, he seemed that he was just never able to duplicate any of it or make any of his own. The only sort of magic Rune seemed able to perform were silly hat tricks and vanishing cards, something that such a prestigious family of real magic users looked down upon. But he was just a child, right? With time and little bit of chiding when he used this fake magic, his true nature would be revealed.

That reveal never came. Eventually, the family started to give up hope on him. They started calling him Runt -- a nickname that looked harmless and playful to the outside world, but was really nothing more than a passive aggressive insult.

Rune was never able to shake that nickname. As he got older, he became more and more aware of how deeply he had let down his family, and he knew that even his mother, the only one who still called him Rune and still verbally claimed to love him, was disappointed in him. All the pressure they put on him pushed the boy into the idea that it was his fault that he hadn't been gifted with magical skills. That being born different meant he was the one to blame.

He tried to fix things, but eventually, he too gave up on himself.

The disheartened boy went back to his parlour tricks, taking comfort in the fact that it was something he was good at. And he really was good at it; his tricks were beautiful, mesmerizing, well executed -- but of course, they were nothing more than a let down to his family. A stain on their perfect name. The tension only got worse as the boy grew into his late teens and got better at his tricks. Finally, around the age of seventeen, Rune took on a new surname. He transformed into Rune Zoello (otherwise known as The Amazing Ruzo) -- and though he claimed it was because he needed a stage name, the breath of relief from the Zaccheo's was clear.

From there on he also moved out on his own, perhaps a little too eager to get away from his family despite his low income and therefore, tiny living space. (And to this day, the only real contact he has with family is the occasional visit to his mother.)

With no one constantly breathing down his neck about having to try harder and be better, Rune felt free for the first time in his life. And with room to stretch his limbs without getting stepped on, the boy cautiously started to explore his talents. He quickly came to realize that he had quite the knack for making garments and costumes, transforming hair and even doing both natural and theatrical make up. Never once giving up his "magic" training, Rune also played with his newfound talent. It was... almost magical how everything he created seemed to fit him just right. Curious, he began to outfit others, and they took found their garments were... pretty well a perfect fit.

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OC Application for Rune Zoello
[info]techno_beat
2009-09-14 03:31 am UTC (link)
Still though, Rune often struggles to make enough money to extend beyond his basic needs -- street side performances all day only gets one so far. He earns money off the dresses he makes, sure, but with no shop, minimal space to create more than a few at a time, and supplies limited by his lack of funds, it can be a little difficult.

Perhaps with a better communication medium, he would be able to reach out to others enough to earn a better paycheque.

PERSONALITY:

Rune is a very passive person, and because of that he often lets others bully and push him around. That's not to say he's meek or that he pleads with his enemies to leave him alone, though -- such behavior would actually be quite rare from him. Rune instead just takes whatever beatings people want to give him without a fight, truly believing that he deserves it. However, there is sometimes a certain... hostility to him that reflects in his eyes, something that wants to fight back. Truthfully, there is a part of Rune that longs for retribution. To for once be on top, prove his worth to the natives, his family, himself. But he locks that part of himself away where no one can see -- and sometimes, even Rune forgets it is there. He's just not brave enough to stand up for himself.

Still though, Rune takes things in stride and rarely seems to outwardly panic in situations where panic is the general first response. He is very level-headed and logical, and as a seasoned magician, he knows how to keep secrets and captivate an audience; even beyond during performances. His calm approach to things shouldn't be taken as a lack of emotion though; it's just the way he is -- and really, going with the flow is a defense mechanism for him.

On the surface, though, Rune generally doesn't look like he's particularly sad or angry. But if one pays close enough attention to how he speaks, they might be able to pick up on some cynical undertones. The truth is, Rune feels slighted by the gods that looked after his family. He feels that no matter how hard he has to and will work, he is insignificant. But none of this makes him want to die or anything that dramatic -- Rune just feels like a drifter. Lost in time. All in all, he's just a big kid who is still struggling to find his place in society, and a place in the hearts of others.


STRENGTHS & WEAKNESSES:

His heart is in the right place and while it's not breaking, it's definitely been abused, whether knowingly or not. Strangely enough, however, this doesn't make him cruel or cold-hearted, but instead simply a cleverly disguised cynic.

Rune is a very skilled magician, being able to create fantastical illusions for entertainment at all levels -- single, parlour, stage; he knows what tricks he would have to pull in each environment. One thing that he's particularly good at is something he does on his own time: the art of transformation. To him, someone who is dissatisfied with the life he leads, being able to dress as someone else, adopt their lifestyle and have the world convinced that he was not Rune Zaccheo or Rune Zoello or Runt, but instead someone deserving of love -- something he has spent most of his life yearning for. It's a strength and a weakness all in one: a flawless art born from his own constant insecurities.

The man is also a pretty big coward, to put it bluntly. He might stick it out for a close friend, sure, but really? Rune would probably save himself before he did "the right thing" for someone he wasn't familiar with. But Rune doesn't do this to be an asshole, honestly, it's just in his nature to choose flight over fight.

And, well, as far as he's concerned, what chance does a runty kid like him have against the world anyway?

(Reply to this) (Parent)

OC Application for Rune Zoello
[info]techno_beat
2009-09-14 03:32 am UTC (link)
SPECIAL ABILITIES:

Rune doesn't realize it, but he actually does have a magical gift. It's barely noticeable, of course, and even less so when everyone (including himself) is already expecting him to be useless. But it's there, silently touching his everyday work.

It's a strange quirk of Natural magic that somehow gives his tricks a little lift and his dresses a special touch to fit its owner just right. The best way to describe it would probably be calling it strange little form of telekinesis -- and that's basically all it'll ever be. This true magic in him will likely never be able to flourish beyond it's current state, but that's okay. It's not like Rune is practicing that kind of magic anymore anyway.

SAMPLES
THIRD PERSON:

The magician's tricks were cute and quick, and they had begun to attract a crowd of respectable proportions for a sidewalk performer. Poof! A dove from his sleeve. Poof! A handkerchief from his other sleeve, and oh, how amazing, the dove simply vanished behind the cloth!

Small-scale alakazam at it's best.

Rune could feel sets of astonished eyes following his movements. From behind his more enthused spectators, he could feel the rolling eyes of those who were waiting for their child or silly friend or something to just lose interest already and continue on with their lives. But the young man was used to all of these stares. He had long since learned to just endure whatever opinion or emotion people threw his way.

"Now," The performer said in the most captivating of voices, exaggerating absolute delight in his eyes as he looked around the crowd. A deck of cards was magically pulled from his sleeve and his fingers made them fan out perfectly in an instant. His delicate looking wrist rolled and his head bowed the slightest bit as he held the cards out in front of a rather attractive young girl who looked to be in her late teens. "Would you be so kind as to choose a card, any card, from this deck, my fair lady?" His charming little wink earned him a soft blush and suppressed giggle from both the girl and her friend beside her.

A card was picked and the show continued. And as he threw the cards into the air and the vanishing dove for before appeared to swoop down and catch a single card before it hit the ground, prompting the girl to squeal at the sight of her card in the bird's mouth and the crowd to clap... Rune was sure that there was a set of eyes that, although brief, had looked upon him in disappointment.

FIRST PERSON:

Ah, it figures that I would be given one of these journals after the Carnival is over. Oh I'm one lucky boy, favoured by the Gods, all of that goodness. Anyhow, since someone has been kind enough to bestow upon me something so nice, I should probably use it, shouldn't I?

I am Rune Zoello, otherwise known as
The Amazing Ruzo ♥

Some of you may have seen my work during the Carnival week? Ah, maybe not, I did not have such a wonderful outlet to advertise to you then. However; for those of you who did attend, thank you very much for your attention and patronage, and for those of you who did not, perhaps you shall be seeing some of my material at the Madam's ball?

Either way - I'm still and probably always will be around with my performances, so if you would ever like the company of a magician, you know who to contact.

...or, if magic doesn't interest you, I am also a maker of fine dresses. So fine, in fact, that your garment will fit like a charm. ♥


NOTES: This would be my second OC and fifth character altogether. \o/ Activity Check is here.

(Reply to this) (Parent)(Thread)

Accepted! - [info]rivelatamods, 2009-09-14 04:12 am UTC
Re: Accepted! - [info]deceivebelieve, 2009-09-14 04:14 am UTC
Application for Kaelis Ward
[info]bellzooks
2009-09-14 03:40 am UTC (link)
PLAYER
NAME: Adri
PERSONAL LJ: [info]bellzooks
EMAIL/MESSENGER(S): AIM = adriastra/bellz00ks
TIMEZONE: PST

CHARACTER
NAME(S): Kaelis Ward
PB: Actress Kate Mara – icons here for an indicator.
OCCUPATION: Explosion-making. Kaelis designs and makes fireworks and owns a shop where she sells them, but on the side she pursues slightly more dodgy uses of explosives and fire magic. Namely for distractions and practical purposes for Criminal Activities, like stealing stuff.

BACKGROUND HISTORY:
Kaelis was born to an average family that lived in an average home in Rivelata – or as close as it was possible to be to that, given her family's dreams of greater social status. Her mother had died in labour with a second child, neither surviving, so it was just her and her father

Her father owned a weapons dealership, specialising in items which facilitated the use of gunpowder. It was a successful enough business, although her father's aspiration to climbing the social ladder meant that Kaelis' time was dedicated to becoming a lady, rather than working herself. They were comfortably wealthy, but certainly not nobility by any stretch of the imagination. Despite that, though, they still wanted to convey an image of being 'high class', and thus Kaelis was accustomed to speaking in a very formal fashion and always behaving in a 'proper' manner.

For all her father's efforts to raise her as a proper young lady, though, Kaelis was extremely curious, and tried to slip away to explore different parts of Rivelata whenever the opportunity was afforded her. She hated the boredom of staying at home. It was through these stolen adventures that Kaelis began to become more familiar with magic, although it remained very much a mystery to her. Her mother thought it a form of trickery, associated with the Off-Worlders who kept arriving and oftentimes had a very unsavory reputation. In short, magic might be useful on some level, but it was unsuitable for a lady to be familiar with. Of course, that just made it all the more intriguing.

Perhaps it was her mother's eagerness to dismiss magic that drew Kaelis closer to it, and also allowed her mother to overlook the collection of notes Kaelis was accumulating, through sneaking into books and talking to people she wasn't supposed to. However, her knowledge was patchy at best, and she never was able to get very far with any of the elements of naturalistic magic. That is, except for fire. Hours and hours pouring over texts and watching magic displays, and Kaelis started to gain a basic mastery of fire magic. By the time she was seventeen she was making steady progress, but only in one field, and she could not seek outside tuition easily without alerting her mother to her actions. While she couldn't realistically come close to ritualistic magic without mastering all the naturalistic elements first, Kaelis was an imaginative girl and decided to make the best of what she had.


Edited at 2009-09-14 03:42 am UTC

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Application for Kaelis Ward
[info]bellzooks
2009-09-14 03:42 am UTC (link)
What she had were an aptitude for fire magic, and access to a steady supply of gunpowder and explosives. The access she was granted was dramatically increased when her father fell ill from a fever, and she had to step up and manage the store in her father's absence. During the few weeks of his illness, Kaelis made leaps and bounds. She began to invest more time in the ideas she was having and the positive attributes a mastery of gunpowder based weapons could have for protecting people than she did her father's health. While he was steadily visited by doctors, his health still declined, until he finally died. Kaelis had just turned nineteen. The experiments became an obsession, until one night she accidentally exploded part of the shop with one of the experiments she had left, setting fire to it and a few building around it. It was deemed an accident, and thus Kaelis managed to escape repercussions.

However, with the shop largely destroyed and her father gone, she had to reconsider her sources of income, and the nature of her apparent abilities. For a long while Kaelis didn't turn back to either the magic (which she was now freer to learn) or explosives. Money was hard to come by, though, and while she had a home she still needed to get by. Being a lady didn't work, so Kaelis quickly did all she could to adapt, setting to work rebuilding parts of the shop herself and doing whatever she could (largely selling possessions) to get money. The shop gradually started to come back together, but she needed more help and more money to get it back on it's feet. It was becoming apparent that she'd need to start going back to her skills, although trying to figure out a way of making pretty explosions and playing with weapons work as a career option was a little tricky. In between working honest jobs to get the shop back up and running, Kaelis edged closer to crime, largely through pick-pocketing and petty theft. One of her less successful efforts involved trying to pick the pockets of one Mara Bluest, who didn't take particularly kindly to having her belongings stolen so clumsily, and despite the impressive smoke Kaelis was able to produce to try and aid her get away, caught the little brat. Somehow the two became comrades of sorts, and through Bluest Kaelis came to linger around the fringes of Rivelata's criminal underworld, and get involved in heists on the side of running the shop.

Now Kaelis is twenty three, and a far cry from the 'young lady' she was at seventeen. She's gone to lengths to separate herself from who she was then, trying to pick up coarser ways of speaking (and largely failing). She hangs around with Bluest a lot, and never fails to kick her into the concealed basement in hr shop should she be in need of it.

Although she still has her father's house, she'll often sleep in the shop. The shop itself is fully restored, but while it serves as a fireworks manufacturer more than a weapon shop, she is still a master of explosives and can make special orders. She has been working hard on her fire magic, too, so she is fairly proficient and in a pinch she can do awful things with a dash of gunpowder... or awful enough to allow for a getaway.

(Reply to this) (Parent)(Thread)

Application for Kaelis Ward - [info]bellzooks, 2009-09-14 03:43 am UTC
Application for Kaelis Ward - [info]bellzooks, 2009-09-14 03:43 am UTC
Application for Kaelis Ward - [info]bellzooks, 2009-09-14 03:44 am UTC
Application for Kaelis Ward - [info]bellzooks, 2009-09-14 03:58 am UTC
Accepted! - [info]rivelatamods, 2009-09-14 04:13 am UTC
Re: Accepted! - [info]fireovershadow, 2009-09-14 04:14 am UTC
Jam
[info]bitchin_beanie
2009-09-18 03:34 am UTC (link)
PLAYER
NAME: Liz
PERSONAL LJ: [info]rizumcbutt
EMAIL/MESSENGER(S): AIM = the p0rn nun
TIMEZONE: PST

CHARACTER
NAME(S): Jam [Tomlin Stuart]
PB: n/a
OCCUPATION: Tailor


BACKGROUND HISTORY:
Jam doesn't care to remember his parents. It doesn't matter to him that the two of them wielded powerful abilities -- his father with the ability to change, warp, effect, even enter dreams, and his mother a prophet. The two of them weren't around long enough to take notice of, and he likewise doesn't care to remember how they exited his life. He was, after all, too young to remember the wary tolerance of their neighbors building, rising into suspicion and hatred, and peaking in a sort of witchhunt. Too young to remember that, when it was too late for anything else, his father knocked his mother unconscious and sent their two sons into her dreams to hide them. These aren't important issues.

What he takes slightly more notice of, no matter how much he may claim the contrary, is his brother. Tomlin Stuart and Kaid Stuart grew up together, as close as siblings ever are -- which isn't to say they liked each other. Tomlin was 3 and Kaid was 7 when their father sent them into their mother's subconscious, and after the subconscious had been destroyed, deposited them in the place she'd been dreaming of: Rivelata. Neither of the two boys, however, were particularly keen on spending time in this new island's orphanage. It was quite possibly the only thing they ever agreed on. Kaid was the first of the two to recognize his hereditary powers, although his were very unlike what either their mother or father had had. He put to use the ability to puppet human beings with chilling efficiency. Tomlin watched as Kaid worked his will on adult after adult, growing more and more merciless with each target. Their first foster family returned them to the home with strange silence about what the problem had been, and four homes later their foster parents were both found dead. The orphanage never had the heart to collect the boys again afterward, who vanished into the city to fend for themselves.

The two, now aged 9 and 13, made their ways rather successfully without parental guidance. Kaid insured that the two were fed and housed, taking special delights in procuring their lodgings when people refused to cooperate, while Tomlin was willing enough to play the role of the silent younger brother in public. Out of sight though, he was an ideal target for the practice of Kaid's abilities, as he had been since their discovery. But without foster families to torment, Kaid's maliciousness began to focus onto Tomlin as well. Both understood, of course, that it was nothing personal. Even at such a young age Tomlin knew that Kaid's was the sort of personality that needed a release, an outlet. Tomlin was simply, for now, that outlet. That didn't change until Tomlin was about 10. It was then that he first discovered his own power, given to him from their father's side. Naturally enough he returned the favor to his brother, using Kaid as practice to work out this strange new ability. By day his body moved to his brother's whims, but by night he shaped the very thoughts and consciousness of his brother.

In the private war that neither sibling had ever attempted to define -- fighting in it was enough for them -- Tomlin began to take the upper hand. Kaid's waking thoughts began to move under Tomlin's subtle control, the extent to which he used his own ability began to lessen. It wasn't until the two were 12 and 16 that Kaid finally recognized just what was happening -- and the backlash was a furious one. Tomlin's powers, far less effective in a direct struggle, proved to be nearly useless, and he found himself at Kaid's mercy -- something Kaid didn't tend to keep in large amounts.

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Jam
[info]bitchin_beanie
2009-09-18 03:35 am UTC (link)
To this day it's Jam's opinion that Kaid meant to kill him. Something went wrong though: Tomlin proved too hardy, or the previous damage he'd done to his brother's subconscious had kicked in, or perhaps just simple luck on his part and miscalculation on Kaid's. Whatever the reason, when Tomlin awoke he was alive and Kaid had departed. The next few months seemed to confirm that Kaid had departed Rivelata all together. It was the last he saw of him, and as far as Jam's concerned all he's ever needed to see of him. Tomlin found a new name for himself (one he insists was picked at random, though is oddly fond of), a task that proved easy enough, as neither of the brothers had gotten close enough to anyone to give names, a job that wouldn't ask his age, and a small room that didn't care who paid for the housing as long as someone did. It was Jam that began his life without his brother, and lived it successfully enough. His experience with Kaid had taught him both how to look out for himself and that it was important to keep himself and his ability in shape. He toyed at night with the sleeping minds of those around him, diving into dreams like swimming pools and subtly twisting, tweaking, warping. It became a game to see what he could make people do, to see how differently he could make them see the next day. It was his private amusement, the solace that made the irritatingly mundane life worth it. And in a year's time, Jam managed to wreck a good deal of chaos around him. The building he'd been staying in closed down after the owner went insane and killed his wife and five of the residents. The incident taught Jam to reign in his abilities somewhat, at least while he still stood to gain from his target's continued sanity. Taking the lesson as it was offered, Jam moved on slightly wiser and a good deal more confident in his abilities to his next temporary housing.

Years down the road found Jam bored. He'd toyed with the minds around him, found them simple and generally easy to predict. However, then came the outsiders. The newcomers that had started pouring onto the island were interesting to watch, were new minds and consciousnesses. He'd seen with some jealousy the journals that they all carried, had learned easily enough how they worked. It was with nothing short of quiet delight that he found a journal of his own one morning. It put him just a step closer to all those terribly interesting people on the other side of its pages.

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Jam
[info]bitchin_beanie
2009-09-18 03:37 am UTC (link)
PERSONALITY:
Jam has done away with his old name. He gives no reason for the obvious alias, no serious explanation to any that ask. However, both the change and the reluctance to give a reason for the change are likely the most telling features of his personality. Above all else, Jam enjoys being unknown. He likes personal mystery, he likes lies. Not for the theatrics that they bring him, but for the distance. Knowledge is power, as he believes, and his greatest discomfort is that someone else should have power over him -- the best way that he can see to avoid this is to regulate the knowledge others are allowed to have of him. Jam is perfectly happy when he knows more than anyone else in the room, when he himself is nothing more than a dark, tall presence commanding unease, who's exact power and status remain unknown. This makes him, as one would expect, a man of few words. The impression this creates, combined with his aloofness and knowing smiles, tends to be an unnerving, even creepy one, which Jam is all too happy to encourage.

Hand-in-hand with this regulation of information comes a love of control. Powers, situations, people -- whatever it is, Jam finds it in his best interest to be in control of it. He's happy to smirk and glide smoothly through his day if he knows he has the power to turn any situation in his choice of directions -- which he often does, thanks to his ability. He's patient in achieving his goals, and doesn't mind if it takes him a week, a month, or a year. He'll get his way sooner or later, and he doesn't mind waiting for it. The first twinges of discomfort begin to show when control begins to slip. Reaction is slow at first, appearing merely as a distracted blankness to overtake the more usual pleased smile, but if control isn't regained (or even worse, slips further), anger begins to slip through. Physical twitches. Even, in extreme cases, a raising of the usually honey-smooth and evenly toned voice.

But no matter how angry, stressed, or nervous Jam may find himself, he never resorts to physical violence. This isn't for any noble sense of pacifism, but rather for an absolute loathing of physical contact. People are dirty, their touches are foul, and Jam will do anything in his power to avoid them. Even a touch with gloves on brings him discomfort, and he avoids it as carefully as any vegan avoids fast food. He doesn't find this a weakness, but rather regards it as a rule that is in everyone's best interests to follow. It's not for him to compromise, as he sees it, it's for everyone else to obey.

Another reason to avoid physical contact, although Jam would never admit it to himself, is for fear of being bested. To lose control over a situation, over a dynamic, over a relationship, these are all things bad enough on their own. But to be proven physically weaker, to lose control in the most direct way possible, would be to have his careful illusions of superiority, aloofness, and distance simultaneously shattered. It would be, of course, utterly unacceptable. And so rather than run the risk of some day being challenged and losing, Jam presents himself as a force too dark, mysterious, and powerful to even begin to contemplate challenging; distances himself far enough from the realm of physical contact to eliminate it as an option. It's worked well so far, well enough to give Jam the illusion of perfection in his methods, and a certain overconfidence that goes with it.

(Reply to this) (Parent)

Jam - [info]bitchin_beanie, 2009-09-18 03:39 am UTC
Jam - [info]bitchin_beanie, 2009-09-18 03:39 am UTC
Jam - [info]bitchin_beanie, 2009-09-18 04:30 am UTC
Accepted! - [info]rivelatamods, 2009-09-19 07:17 pm UTC
Re: Accepted! - [info]atwistedfancy, 2009-09-19 07:21 pm UTC
Application for Adam
[info]clueless_bliss
2009-09-21 04:29 am UTC (link)
PLAYER
NAME: Tiger
PERSONAL LJ: [info]malikmaniac
EMAIL/MESSENGER(S): AIM = chappi fan
TIMEZONE: CST

CHARACTER
NAME(S): Adam Johnson
PB: Matt Lanter
OCCUPATION: Silversmith

BACKGROUND HISTORY: Adam was born to a warm, loving family. They were upper-middle class in terms of wealth, and were easily known to many as kind and hospitable people. It was a terrible tragedy when both of Adam’s parents were killed in a terrible house fire, when Adam was only 12 years of age. Investigating the ruins, it was concluded his parents had been tied to the bedposts somehow, making the accident a cruel murder. A man living two houses down the road was found to be guilty, having the community’s suspicions for some time.

Adam was sent to live with his uncle, a quiet balding man. Although Adam had inherited his parent’s fortune, which had been stored elsewhere at the time of the fire, he was taken as an apprentice by his uncle to be a silversmith. Over the years, with his uncle’s declining health, Adam has become more active in taking over his uncle’s duties at the shop.

Meanwhile, Adam honed the use of a particular ability inherited from his Father and his family. He’s taken pains to keep it secret over the years, practicing and making sure no others are to know of it. The ability of illusion (making oneself invisible, only for a short time,) is passed through each member of the Johnson family. However, it has been kept a family secret from the community. His grandparents have since died, and his Uncle does not know of it.

(Reply to this) (Thread)

Application for Adam
[info]clueless_bliss
2009-09-21 04:30 am UTC (link)
PERSONALITY: Adam holds an optimistic view, one somewhat surprising considering his past. He’s a sociable person who tends to be open with those around him, cheerful, and easy going. He is also something of a charmer with the ladies, though careful to be a gentleman. He’s quick to crack a smile or to tell a joke, and takes an interest in the happiness of those around him. Adam is, much like his parents, a respected member of the community, seemingly undeterred by his past.

However, that is only a façade worn in front of others. In reality Adam is cold, cunning, and completely without remorse. He experiences very little actual emotion, instead simply going through the motions. His expert acting skill fools everyone around him. Simply put, he has no sense of guilt or conscious. His only main concern is serving himself in whatever way possible, though it’s certainly not without careful preparation. In order to accomplish his goals, whatever he deems they currently are, Adam prefers to utilize those around him. The only true emotion he experiences is pleasure in making others do his bidding, seeing them be manipulated by his unseen hands, and to see the looks of shock and despair on their faces when a ploy of his comes to light. It’s all part of one big game, as far as he’s concerned.

He usually finds their resistance and anger all the more amusing. However, keeping his true self is one of his top concerns, due to the amount of amusement he gains from it. Every move he makes is carefully done and thought over, always too careful to make careless mistakes.

Despite his flawless façade, Adam tends not to have any sort of relations with others for too long, and could be viewed by some as something of a loner.

STRENGTHS & WEAKNESSES: Adam, as stated before, is an exceedingly good actor. With not a hint of remorse behind his actions and deception, there’s nothing unusual to see in his behavior. He could easily be acting kindly to a kitten on the road one moment, then emotionlessly killing a man the next. His mind is prone to seeking out the weaknesses and usefulness of others, and has become adept at it over the years. Adam knows how to analyze others and use them to his advantage, all while appearing sincere.

However, while his area of experience is in planning and subtle actions, Adam isn’t particularly skilled in physical fighting. While he does have some arm strength from working the various tools of his trade, he is nothing beyond that. He keeps a pistol on him occasionally for protection, and although has decent aim with it, is fairly inexperienced in using the weapon.

SPECIAL ABILITIES: Adam has the ability to make himself invisible for short periods of time. Because of his focus on that single power, he has pushed himself to becoming well practiced in its use. A string of muttered special words is what’s needed to make him completely invisible to others, though the length of time can vary depending on his focus and concentration. It’s possible to use the power when mentally going through the incantations, though this lowers the amount of time he can remain invisible by nearly half.

Adam was taught of his ability at an early age by his father, who began to train him in its use. It was through practice of his own after they were killed that Adam was able to bring out its full potential.

In addition to this, Adam is a decent enough silversmith. He’s able to make different kinds of fine silverware, teapots, dinnerware, shoe buckles, and jewelry.

(Reply to this) (Parent)

Application for Adam - [info]clueless_bliss, 2009-09-21 04:34 am UTC
Clarifications - [info]rivelatamods, 2009-10-02 06:23 am UTC
Re: Clarifications - [info]clueless_bliss, 2009-10-06 02:24 am UTC
Accepted! - [info]rivelatamods, 2009-10-06 03:34 pm UTC
Re: Accepted! - [info]fidespunica, 2009-10-06 03:50 pm UTC

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